Re: [whatwg] HTML5 video seeking

<op.v4zd0xh0sr6mfa@kirk>

Current votes: None.

On Tue, 15 Nov 2011 00:49:32 +0100, Aaron Colwell <acolwell@chromium.org=
>  =

wrote:

> Hi,
>
> I was looking at the seeking
> algorithm<http://www.whatwg.org/specs/web-apps/current-work/multipage/=
the-video-element.html#seeking>
> and
> had a question about step 10.
>
> 10. Wait until the user agent has established whether or not the media=

> data for the new playback position is available, and, if it is, until =
it
> has decoded enough data to play back that position.
>
>
> Does this mean the user agent must resume playback at the exact locati=
on
> specified?
> What if the nearest keyframe is several seconds away?
> Is the UA expected to decode and toss the frames instead of starting
> playback at the nearest keyframe?
>
> On desktop machines I don't think this would be a problem, but on mobi=
le
> devices it might be since the hardware may not be able to decode
> significantly faster than realtime. What is the intended behavior for =
 =

> such
> constrained devices?
>
> Aaron

This was last discussed in the huge thread "HTML5 video: frame accuracy =
/  =

SMPTE" where I made the suggestions [1] to introduce a seek() function t=
o  =

allow both frame-accurate and fast seeking. If you like that idea maybe =
we  =

can just spec and implement it?

[1]  =

http://lists.whatwg.org/htdig.cgi/whatwg-whatwg.org/2011-January/029806.=
html

-- =

Philip J=C3=A4genstedt
Core Developer
Opera Software